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Expanding the Eat Sheep Story | Building a real comic book with Blender
With Blender's Grease Pencil feature, we've been able to quickly storyboard the Eat Sheep script in Blender. Building on this experience,...
Building Rabbits in Blender
We could make a stand-alone animation just with these two rabbits in Blender, Let's explore some of the character creation process we fol...
July Update | Boards are done, onward with production!
Iterating on established characters is a challenge. Let's take a look at the work going into our heroes of Eat Sheep.
Designing the Wrangler's Cottage
When it comes to getting concepts down on paper, there is only one rule: how quickly can you create a clear illustration given the tools ...
Building a workflow | Finding one that works for us.
Developing our pipeline has proven to be much harder than I anticipated, though there is light at the end of the pipe!
August Production Update | It's becoming real
The talented Lucas Falcao joins the team, along with Jon Denning as Technical Director, with storyboards coming to life.
June Production Update | The Hype is Real-ish...
With a script completed, Paul Cagaggi joins the Eat Sheep team to hit the ground with illustrations and storyboards.
The team is starting to take shape!
We're working on building a team that not only has mad skills but also is passionate about creating something memorable for the community.
The Eat Sheep Adventure Continues!
The next installment of the Eat Sheep universe is being built. Thanks to the Epic MegaGrant the team behind the popular Blender site CG C...
History of Eat Sheep
Explore the history of how the Eat Sheep universe came into existence. Orginally an iPad game created by CG Cookie with Blender and Unity...